GlGetString

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_glGetString: return a string describing the current GL connection


Syntax

 FUNCTION _glGetString&& (BYVAL name AS _UNSIGNED LONG)
 const GLubyte* _glGetString(GLenum name);
 const GLubyte* _glGetStringi(GLenum name, GLuint index);
name
Specifies a symbolic constant, one of _GL_VENDOR, _GL_RENDERER, _GL_VERSION, or _GL_SHADING_LANGUAGE_VERSION. Additionally, _glGetStringi accepts the _GL_EXTENSIONS token.
index
For _glGetStringi, specifies the index of the string to return.


Description

_glGetString returns a pointer to a static string describing some aspect of the current GL connection. name can be one of the following:

_GL_VENDOR

Returns the company responsible for this GL implementation. This name does not change from release to release.

_GL_RENDERER

Returns the name of the renderer. This name is typically specific to a particular configuration of a hardware platform. It does not change from release to release.

_GL_VERSION

Returns a version or release number.

_GL_SHADING_LANGUAGE_VERSION

Returns a version or release number for the shading language.

Strings _GL_VENDOR and _GL_RENDERER together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms.

_glGetStringi returns a pointer to a static string indexed by index. name can be one of the following:

_GL_EXTENSIONS
For _glGetStringi only, returns the extension string supported by the implementation at index. The index index is on the range [0 to Integerv(GL_NUM_EXTENSIONS) - 1].
_GL_SHADING_LANGUAGE_VERSION
Returns one of the versions of GLSL supported by this implementation. index is on the range [0 to Integerv(GL_NUM_SHADING_LANGUAGE_VERSIONS) - 1].

The _GL_VERSION and _GL_SHADING_LANGUAGE_VERSION strings begin with a version number. The version number uses one of these forms:

major_number.minor_number

or

major_number.minor_number.release_number

Vendor-specific information may follow the version number. Its format depends on the implementation, but a space always separates the version number and the vendor-specific information.

All strings are null-terminated.


Notes:

If an error is generated, _glGetString returns 0.

The client and server may support different versions. _glGetString always returns a compatible version number. The release number always describes the server.


Errors

_GL_INVALID_ENUM is generated if name is not an accepted value.

_GL_INVALID_VALUE is generated by _glGetStringi if index is outside the valid range for indexed state name.


Copyright: 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License.
For details, see http://oss.sgi.com/projects/FreeB/.



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Copyright 1991-2006 Silicon Graphics, Inc. Copyright 2010 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.