_SNDPAUSE
Revision as of 14:11, 9 September 2017 by imported>SMcNeill (style guidelines)
The _SNDPAUSE statement pauses a sound using a handle from the _SNDOPEN function.
Syntax
- _SNDPAUSE handle&
Description
- Continue playing by calling _SNDPLAY handle&
- In versions prior to build 20170811/60, the sound identified by handle& must have been opened using the "PAUSE" capability to use this function.
See also