GlClearDepth
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_glClearDepth: specify the clear value for the depth buffer
Syntax
- SUB _glClearDepth (BYVAL depth AS DOUBLE)
- void _glClearDepth(GLdouble depth);
- void _glClearDepthf(GLfloat depth);
- depth
- Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
Description
_glClearDepth specifies the depth value used by _glClear to clear the depth buffer. Values specified by _glClearDepth are clamped to the range [0, 1].
Notes:
The type of the depth parameter was changed from GLclampf to GLfloat for _glClearDepthf and from GLclampd to GLdouble for _glClearDepth. This change is transparent to user code.
Use With:
_glGet with argument _GL_DEPTH_CLEAR_VALUE
See also