_PUTIMAGE
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_PUTIMAGE puts an area of a source image to an area of a destination image in one operation, like GET and PUT.
Syntax
- _PUTIMAGE [STEP] [(dx1, dy1)-[STEP][(dx2, dy2)]][, sourceHandle&][, destHandle&][, ][STEP][(sx1, sy1)[-STEP][(sx2, sy2)]][, _SMOOTH]
Sample usage
- _PUTIMAGE , sourceHandle&, destHandle& 'size full source to fit full destination area
- _PUTIMAGE (dx1, dy1), sourceHandle&, destHandle& 'full source to top-left corner destination position
- _PUTIMAGE (dx1, dy1)-(dx2, dy2), sourceHandle&, destHandle& 'size full source to destination coordinate area
- _PUTIMAGE (dx1, dy1), sourceHandle&, destHandle&, (sx1, sy1)-(sx2, sy2) 'portion of source to the top-left corner of the destination page
- _PUTIMAGE , sourceHandle&, destHandle&, (sx1, sy1)-(sx2, sy2) 'portion of source to full destination area
- _PUTIMAGE (dx1, dy1)-(dx2, dy2), sourceHandle&, destHandle&,(sx1, sy1) 'right side of source from top-left corner to destination
- Note: The top-left corner position designates the leftmost and topmost portion of the image to use.
Parameters
- Relative coordinates to a previous graphical object can be designated using STEP as opposed to literal surface coordinates (version 1.000 and up).
- Coordinates dx and dy map the box area of the destination area to use. When omitted the entire desination area is used. If only one coordinate is used, the source is placed with its original dimensions. Coordinates can be set to flip or resize the image.
- dx1 = the column coordinate at which the insertion of the source will begin (leftmost); when larger than dx2, reverses image.
- dy1 = the row coordinate at which the insertion of the source will begin (topmost); when larger than dy2, inverts image.
- dx2 = the column coordinate at which the insertion of the source will end (rightmost); further apart, widens image.
- dy2 = the row coordinate at which the insertion of the source will end (bottommost); closer together, shrinks image
- sourceHandle& = the LONG handle of the source image created with _NEWIMAGE, _LOADIMAGE or _COPYIMAGE.
- destHandle& = the LONG handle of the destination image may be created with _NEWIMAGE, SCREEN or destination 0.
- Coordinates sx and sy GET the box area of the source image to transfer to the destination image, page or screen:
- sx1 = the column coordinate of the left-most pixel to include of the source. When omitted, the entire image is used
- sy1 = the row coordinate of the upper-most pixel to include of the source. When omitted, the entire image is used
- sx2 = the column coordinate of the right-most pixel to include of the source. Can be omitted to get rest of image.
- sy2 = the row coordinate of the bottom-most pixel to include of the source. Can be omitted to get rest of image.
- _SMOOTH applies linear filtering (version 1.000 and up).
Description
- _PUTIMAGE can be used without any handle parameters if the _SOURCE and/or _DEST are already defined.
- If the area of the source is bigger or smaller than the area of the destination then the image is adjusted to fit that area.
- Supports 32 bit alpha blending, color key transparency, true type fonts, stretching, mirroring/flipping, and a variety of graphics file formats including gif, png, bmp & jpg. 32 bit screen surface backgrounds (black) have zero _ALPHA and are transparent when placed over other surfaces. Use CLS or _DONTBLEND to make a new surface background _ALPHA 255 or opaque.
- Text surface support:
- Text source -> text destination is supported as a cell copy operation (character + color attribute).
- Text source -> graphics destination is supported on 4bpp, 8bpp and 32bpp destinations.
- Text source -> graphics performs copy/mirror/flip and clipping, but not scaling. If an explicit destination rectangle is passed, its size must match the text cell dimensions (cell width x font width, cell height x font height).
- Graphics source -> text destination is invalid and raises Illegal function call.
- Text source -> graphics destination below 4bpp is invalid and raises Illegal function call.
- Text surface color-key transparency is honored using the 16-bit text cell value (character + attribute). Use _CLEARCOLOR to set and _CLEARCOLOR_(function) to get the color-key.
- For text source -> graphics, glyph rendering uses the text surface font. Built-in text fonts use the built-in bitmap glyphs; loaded monospace fonts (via _LOADFONT) are rendered as glyph bitmaps.
- All graphical surfaces, including screen pages, can be acted upon in the same manner, and are referred to as "images".
- Hardware images (created using mode 33 via _LOADIMAGE or _COPYIMAGE) can be used as the source or destination.
- To place a hardware image on the _HARDWARE1 surface (according to the _DISPLAYORDER) simply specify 1 as destHandle&.
- Handles are used to identify graphical surfaces. Positive values are used to refer to screen pages. -1 (negative one) indicates an invalid surface. It is recommended to store image handles in LONG variables. Passing an invalid handle generates an "Invalid handle" error.
- When handles are not passed (or cannot be passed) to subs/functions then the default destination image or source image is referenced. These are set to the active page when the SCREEN statement is called, but can be changed to any image. So it is possible to read from one image using POINT and write to a different one with PSET.
- PRINTed text cannot be transferred and positioned accurately. Use _PRINTSTRING for graphical text or font placement.
- Images are not deallocated when the SUB or FUNCTION they are created in ends. Free them with _FREEIMAGE.
- It is important to free discarded or unused images with _FREEIMAGE to prevent CPU memory overflow errors.
Availability
-
v0.800
-
all
-
yes
-
yes
-
yes
- Text (SCREEN 0) surface support was added in QB64-PE v4.5.0.
Examples
Example 1:
SCREEN 13 a& = _NEWIMAGE(640, 200, 13) ' creates a 640 * 200 image with the LONG handle a& _DEST a& ' makes image a& the default drawing output. LINE (10, 10)-(100, 100), 12, BF ' draws a filled box (BF) into destination _PUTIMAGE (0, 0)-(320, 200), a&, 0, (0, 0)-(320, 200) |
- Explanation:
- 1) A graphics mode is set by using SCREEN 13 which can use up to 256 colors.
- 2) A new image is created that is 640 X 200 and uses the palette compatible with SCREEN 13 (256 colors).
- 3) _DEST a& makes the image with handle 'a&' the default image to draw on instead of the screen (which is _DEST 0).
- 4) Next a filled box (BF) is drawn from 10, 10 to 100, 100 with red color (12) to the destination image (set by _DEST a&)
- 5) Now we put the image from 0, 0 to 320, 200 from the image with the handle 'a&' to the screen (always handle 0) and puts this image into the coordinates 0, 0 to 320, 200. If we want to stretch the image we can alter these coordinates.
- Note: All arguments are optional. If you want to simply put the whole image of the source to the whole image of the destination then you omit the area (x, y)-(x2, y2) on both sides, the last line of the example can be replaced by _PUTIMAGE , a&, 0 which indeed will stretch the image since image a& is bigger than the screen (the screen is 320 * 200 and a& is 640 * 200)
Example 2: You don't need to do anything special to use a .PNG image with alpha/transparency. Here's a simple example:
SCREEN _NEWIMAGE(640, 480, 32) CLS , _RGB(0, 255, 0) i = _LOADIMAGE("QB64.PNG") 'any 32 bit image (ie. with alpha channel) _PUTIMAGE (0, 0), i ' places image at upper left corner of window w/o stretching it |
- Explanation: When QB64 loads a 256 color .PNG file containing a transparent color, that color will be treated as transparent when _PUTIMAGE is used to put it onto another image. So actually, you can use a 256-color .PNG file containing transparency information in a 256 color screen mode in QB64.
Example 3: Flipping and enlarging an image with _PUTIMAGE by swapping or increasing the desination coordinates.
DEFLNG A-Z dest_handle = _NEWIMAGE(640, 480, 32) SCREEN dest_handle '32 bit Screen 12 dimensions source_handle = _LOADIMAGE("QB64.PNG", 32) 'any 32 bit image (ie. with alpha channel) dx1 = 0: dy1 = 0 dx2 = _WIDTH(source_handle) - 1: dy2 = _HEIGHT(source_handle) - 1 'image dimensions - 1 LOCATE 29, 33: PRINT "Press any Key!"; 'normal image coordinate values based on the dimensions of the image: _PUTIMAGE (dx1, dy1)-(dx2, dy2), source_handle, dest_handle LOCATE 20, 34: PRINT "Normal layout" LOCATE 24, 10: PRINT "_PUTIMAGE (dx1, dy1)-(dx2, dy2), source_handle, dest_handle" K$ = INPUT$(1) 'to flip the image on the x axis, swap the dx coordinate values: _PUTIMAGE (dx2, dy1)-(dx1, dy2), source_handle, dest_handle LOCATE 20, 34: PRINT "Flip by X axis" LOCATE 24, 10: PRINT "_PUTIMAGE (dx2, dy1)-(dx1, dy2), source_handle, dest_handle" K$ = INPUT$(1) 'to flip image on y axis, swap the dy coordinate values: _PUTIMAGE (dx1, dy2)-(dx2, dy1), source_handle, dest_handle LOCATE 20, 34: PRINT "Flip by Y axis" LOCATE 24, 10: PRINT "_PUTIMAGE (dx1, dy2)-(dx2, dy1), source_handle, dest_handle " K$ = INPUT$(1) 'to flip both, swap both the dx and dy coordinate values: _PUTIMAGE (dx2, dy2)-(dx1, dy1), source_handle, dest_handle LOCATE 20, 34: PRINT "Flip on both axis" LOCATE 24, 10: PRINT "_PUTIMAGE (dx2, dy2)-(dx1, dy1), source_handle, dest_handle" K$ = INPUT$(1) 'to enlarge, double the second set of values plus any offset of the first coordinates: _PUTIMAGE (dx1, dy1)-((2 * dx2) + dx1, (2 * dy2) + dy1), source_handle, dest_handle LOCATE 20, 34: PRINT "Double image size" LOCATE 24, 2: PRINT "_PUTIMAGE (dx1, dy1)-((2 * dx2) + dx1, (2 * dy2) + dy1), s_handle, d_handle END |
Example 4: Using _PUTIMAGE to scroll a larger image created on a separate _NEWIMAGE screen page with QB64.
RANDOMIZE TIMER ws& = _NEWIMAGE(2560, 1440, 32) 'large image page s& = _NEWIMAGE(1280, 720, 32)' program screen _DEST ws& 'create large image of random filled circles FOR i = 1 TO 50 x = RND(1) * 2560 y = RND(1) * 1440 clr& = _RGB32(RND(1) * 255, RND(1) * 255, RND(1) * 255) CIRCLE (x, y), RND(1) * 300, clr& PAINT (x, y), clr& NEXT PRINT "This is a demo of some screen scrolling. Use the number pad keys to scroll. 4 goes left, 6 goes right. 8 up, 2 down. ESC key will close this program." x = 0: y = 0 SCREEN s& DO CLS _PUTIMAGE (0, 0), ws&, 0, (x, y)-(x + 1279, y + 719) a$ = INKEY$ SELECT CASE a$ CASE "4": x = x - 10: IF x < 0 THEN x = 0 CASE "6": x = x + 10: IF x > 1280 THEN x = 1280 CASE "8": y = y - 10: IF y < 0 THEN y = 0 CASE "2": y = y + 10: IF y > 720 THEN y = 720 CASE CHR$(32): SYSTEM END SELECT _DISPLAY LOOP |
Example 5: _PUTIMAGE can be used with no parameters at all if the _SOURCE and _DEST are already set.
SCREEN 13 h& = _NEWIMAGE(640, 480, 256) _DEST h& _PRINTSTRING (10, 10), "This _PUTIMAGE used no parameters!" _SOURCE h& _DEST 0 _PUTIMAGE END |
Example 6: Text surface to graphics destination (floating text panel)
_DEFINE A-Z AS LONG OPTION _EXPLICIT CONST SCREEN_W = 1024 CONST SCREEN_H = 600 CONST VIEW_OFFSET = 32 CONST PANEL_COLS = 32 CONST PANEL_ROWS = 6 DIM screenHandle AS LONG: screenHandle = _NEWIMAGE(SCREEN_W, SCREEN_H, 32) SCREEN screenHandle $RESIZE:SMOOTH _ALLOWFULLSCREEN _SQUAREPIXELS , _SMOOTH _TITLE "Draggable Live SCREEN 0 Clock Panel Demo" DIM bg AS LONG: bg = _NEWIMAGE(SCREEN_W, SCREEN_H, 32) DIM panel AS LONG: panel = _NEWIMAGE(PANEL_COLS, PANEL_ROWS, 0) DIM AS LONG cellW, cellH DIM fontHandle AS LONG: fontHandle = _LOADFONT("liberation/LiberationMono-Regular.ttf", 16, "monospace") IF fontHandle < 1 THEN fontHandle = _LOADFONT("Courier New.ttf", 16, "monospace") END IF IF fontHandle < 1 THEN fontHandle = _LOADFONT("lucon.ttf", 16, "monospace") END IF IF fontHandle > 0 THEN _FONT fontHandle, panel cellW = _FONTWIDTH(fontHandle) cellH = _FONTHEIGHT(fontHandle) ELSE _FONT 16, panel cellW = 8 cellH = 16 END IF DIM panelWpx AS LONG: panelWpx = PANEL_COLS * cellW DIM panelHpx AS LONG: panelHpx = PANEL_ROWS * cellH DIM panelX AS LONG: panelX = 40 DIM panelY AS LONG: panelY = 40 _DEST bg CLS , _RGB32(16, 22, 30) DIM y AS LONG FOR y = 0 TO _HEIGHT(bg) - 1 LINE (0, y)-(_WIDTH(bg) - 1, y), _RGB32(20 + y \ 8, 30 + y \ 6, 45 + y \ 5) NEXT DIM x AS LONG FOR x = -128 TO _WIDTH(bg) STEP 64 LINE (x, 0)-(x + 200, _HEIGHT(bg) - 1), _RGBA32(255, 255, 255, 10) NEXT FOR y = 40 TO _HEIGHT(bg) - 1 STEP 80 CIRCLE (_SHR(_WIDTH(bg), 1), y), 120, _RGBA32(255, 220, 120, 20) NEXT _DEST 0 VIEW SCREEN(VIEW_OFFSET, VIEW_OFFSET)-(SCREEN_W - VIEW_OFFSET, SCREEN_H - VIEW_OFFSET), , _RGB32(255, 255, 0, 255) DIM dragging AS _BYTE DIM AS LONG dragOffX, dragOffY DO DO WHILE _MOUSEINPUT LOOP DIM mx AS LONG: mx = _MOUSEX DIM my AS LONG: my = _MOUSEY IF _MOUSEBUTTON(1) THEN IF dragging THEN panelX = mx - dragOffX panelY = my - dragOffY ELSE IF mx >= panelX _ANDALSO mx < panelX + panelWpx _ANDALSO my >= panelY _ANDALSO my < panelY + panelHpx THEN dragging = _TRUE dragOffX = mx - panelX dragOffY = my - panelY END IF END IF ELSE dragging = _FALSE END IF _DEST panel CLS COLOR 15, 1 LOCATE 1, 1: PRINT "======== Floating Panel ========"; COLOR 14, 1 LOCATE 3, 9: PRINT "Date: "; DATE$; LOCATE 4, 10: PRINT "Time: "; TIME$; COLOR 7, 1 IF dragging THEN LOCATE 6, 13: PRINT "Dragging"; ELSE LOCATE 6, 7: PRINT "Drag with left mouse"; END IF _DEST 0 _PUTIMAGE (0, 0), bg _PUTIMAGE (panelX, panelY), panel _DISPLAY _LIMIT 60 LOOP UNTIL _KEYHIT = _KEY_ESC IF fontHandle > 0 THEN _FONT 16, panel _FREEFONT fontHandle END IF _FREEIMAGE panel _FREEIMAGE bg SYSTEM |
More examples
See also
- Featured in our "Keyword of the Day" series
- _LOADIMAGE, _NEWIMAGE
- _COPYIMAGE, _SAVEIMAGE
- _SCREENIMAGE
- _MAPTRIANGLE, STEP
- _DEST, _SOURCE, _FREEIMAGE
- Hardware images